Archive for April, 2009

Accessibility and text color

April 28th, 2009  |  Published in Design, Usability

Resources:

Reading Notes for Intro to IA, 20090427

April 27th, 2009  |  Published in Design, Information Architecture, Usability

Primary Readings

  • Morville, Peter – Ambient Findability Chapter 1
    • What a delightful read. Clear, informative, insightful.
    • I particularly enjoyed the success story about the National Cancer Institute site and the importance of optimizing sub pages for search engines.  People don’t navigate the way you might like them to — best to ask the questions: What do people need? How are people getting to that information on my site? And how can I support findability given actual search strategies? Brilliant to re-work both the IA of the site and to tackle search optimization.
    • Morville’s attention to credibility and authority is a key point. With massive information overload – how important is it to project authority on a site? How do people determine authority?  He notes that the 97% literacy rate in the US is not enough to navigate today’s information-rich world. Information literacy is a related and core competency.
    • The stats on the long tail were compelling: size of a then average Barnes & Noble store (130k titles) dwarfed by the sales on Amazon of titles not in their top 130k list.
  • Stanford Guidelines for Web Credibility
    • Make it easy to verify the accuracy of the information on your site.
    • Show that there’s a real organization behind your site.
    • Highlight the expertise in your organization and in the content and services you provide.
    • Show that honest and trustworthy people stand behind your site
    • Make it easy to contact you.
    • Design your site so it looks professional
    • Make your site easy to use — and useful.
    • Update your site’s content often
    • Use restraint with any promotional content
    • Avoid errors of all types, no matter how small they seem.
  • Fogg, B.J., Marshall, J., Othman, L., et. al. (2001) What Makes A Web Site Credible? A Report on a Large Quantitative Study. Proceedings of ACM CHI 2001 Conference on Human Factors in Computing Systems, v. 1, 61-68. New York: ACM Press.
    • Convey the real world aspect of the organization
    • Make websites easy to use
    • Include markers of expertise
    • Include markers of trustworthiness
    • Tailor the user experience
    • Avoid overly commercial elements
    • Avoid amateurism
  • McCray, A. and Gallagher, M. Principles for Digital Library Development. Communications of the ACM. Vol. 44, No. 5. 2001. pp 49-56.
    • Expect change: plan/design for it
    • Know your content: spend time on planning the metadata; remember to plan for document types and the units they will be stored as on the site: implications for metadata and retrieval
    • Involve the right people: multiple perspectives & executive support yield more effective results
    • Design usable systems:follow established accessibility & usability standards
    • Ensure open access: a public policy issue; avoid proprietary systems 
    • Be(a)ware of data rights: be aware of and plan for intellectual property protection
    • Automate whenever possible: be efficient
    • Adopt and adhere to standards: for scalability, interoperability, portability
    • Ensure quality: define and implement QA methods
    • Be concerned about persistence: plan for preservation of the record
  • Balasubramanian , V., & Bashian, A. (1998). Document Management and Web Technologies: Alice Marries the Mad Hatter. Communications of the ACM, 41(7), 107-115.
    • The move to make content providers the content publishers is fraught with difficulty, as was pointed out a number of ways in this article.. The learning curve for the publishing tools, accessibility and coding standards, writing style standards is steeper than most realize.  There is no shortcut to quality.  Content management can only get you so far.  Technical expertise in web development, writing, editing, design is still necessary.

Secondary Readings

H1N1 (Swine) Flu Info from the CDC

April 27th, 2009  |  Published in Health Care

Interesting tool: Heuristic Evaluations – A Personal Approach

April 22nd, 2009  |  Published in Design, Information Architecture, Usability

Recently seen on the IxDA list:
Heuristic Evaluations – A Personal Approach
by Liam Greig

Tea with the Dean, April 28, 4pm

April 20th, 2009  |  Published in iSchool Events

Tea with the Dean

Chat with Dean Dillon
Tuesday, April 28
4pm-5pm
UT iSchool – Sanchez Building, Room 556

Refreshments provided.

Sponsored by the Student Association of the School of Information (SASI)
Justin Kovar, Andrea Richeson, Beau Steenken and Jana Tate, Incoming Directors

Tea with the Dean – flyer in pdf format

eCommerce Best Practices – a literature review

April 20th, 2009  |  Published in Design, Information Architecture, Usability

Student presentation for Information Architecture class, 20090420:

eCommerce Best Practices – a literature review (pdf format)

Reading Notes for Intro to IA, 20090420

April 20th, 2009  |  Published in Design, Information Architecture, Usability

Rosenfeld, Information Architecture: Chapter 19

  • Centralization is not always the best approach. Adopting a shared metadata can be a significant roadblock.
  • Guerilla EIA examples: folksonomies & wikis, creating cross-departmental content
  • Take a phased approach.

Albers, M. and Kim, L. User web browsing characteristics using palm handhelds for information retrieval.

Whereas people using the Web tend to engage in open-ended, exploratory behaviors,exploratory behaviors, PDA’s are intended to support task-specific use. Thus user ability to retrieve information–including locating and relocating information, building mental models of the website, and remembering the information once the user has found it–may differ in substantive ways.

…reading behaviors supported by PDA’s need to focus more on “direct access strategies” than open-ended browsing.

Kim, L. and Albers, M. Web Design Issues When Searching for Information on a Small Screen Display.

Overall, users took more time to perform the tasks on the small screen interface, with the break in efficacy appearing between 225 and 350 word-lengths. Finally, contrary to our hypothesis, participants were similarly accurate across conditions.

The high variability of PDA search times in this study suggest the complexity of factors contributing to effective design.

Kamba, T., Elson, S. A., Harpold, T., Stamper, T., & Sukaviriya, P. N. (1996). Using small screen space more efficiently. Paper presented at the Conference on Human factors in computing systems, Vancouver, British Columbia, Canada.

In this paper, we will propose that a variable delay in the response of overlapping widgets and text improves the effectiveness of the semitransparent widget/text model. We assumed that varying the delay by which objects in different virtual layers of the screen responded to users’ attempts to select those objects would make it possible for users to select partially obscured objects without having to resort to a toggle to switch between layers.

Buchanan, G., et. al. Improving Mobile Internet Usability. 2001

Design guidelines for WAP usability:

From our analysis of the perceived WAP problems, user views and our case-study work both with commercial and our own user interfaces, we have identified a set of development principles forWAP service providers:

1. Develop phone based WAP services that provide direct, simple access to focused valuable content. Usable and useful WAP services on phones will be ones the give the user key, summarised information with very few keystrokes or text entry. WAP developers that try to simply convert their conventional Web material to the phone platform will fail.
2. Trim the page to page navigation down to a minimum; use simple hierarchies which are similar to the phonemenus that users are already familiar with.
3. Reduce the amount of vertical scrolling by simplifying the text you wish to display (avoid wordy messages; go for action oriented keywords).
4. Reduce the number of keystrokes you expect the user to do. You can do this by simplifying navigation and by replacing text input with other types of interaction
method (e.g., list selection).

… We achieved improvements almost doubling user performance.

Nielsen, J. “Accessible Design for Users with Disabilities”. 1996

Making the Web more accessible for users with various disabilities is to a great extent a matter of using HTML the way it was intended: to encode meaning rather than appearance.

Beautiful Code & Layers of User Experience Design

April 16th, 2009  |  Published in Design, Usability

 A couple of my favorite explanations:

Chris Coyier’s What Beautiful HTML Code Looks Like

Jesse James Garrett’s The Elements of User Experience

Read this: 8 Characteristics Of Successful User Interfaces

April 16th, 2009  |  Published in Design, Usability

RT @marlaerwin  @meme: Great UI post that every designer and developer should read, see 8 Characteristics Of Successful User Interfaces by Dmitry on the Usability Post blog

Notes for IA Class Readings – 20090413

April 13th, 2009  |  Published in Information Architecture, Usability

Rosenfeld, Information Architecture: Chapters 20 & 21

Information Architecture for the World Wide Web, Chapter 20: MSWeb: An Enterprise Intranet

  • What makes this story most appealing to me is the combination of a flexible multi-disciplinary team working on a high-profile, high-stakes project, producing a product that allows individual business units to totally or partially adapt the solution. Brilliant.  Great collaboration and recognition of internal politics and the great variety of  solutions and abilities in place.

Chapter 21: evolt.org: An Online Community

  • The idea that a well-designed IA can nurture and manage an online community by supporting individual expression and structuring content is compelling.  …Online community IA is “the ultimate exercise for designing for context.”

Srivastava, J., Cooley, R., Deshpande, M., & Tan, P.-N. (2000, January 2000).
Web Usage Mining: Discovery and Applications of Usage Patterns from Web Data. SIGKDD Explorations, 1, 12-23.

  • Preprocessing → Pattern Discovery → Pattern Analysis
  • Applying data mining techniques to the discovery of usage patterns from Web data.

Jansen, B. J., Spink, A., Bateman, J., & Saracevic, T. (1998, Spring, 1998).
Real Life Information Retrieval: A Study of User Queries on the Web. SIGIR Forum: A Publication of the Special Interest Group on Information Retrieval, 32, 5-18.

  • Search on the web is vastly different than search in traditional databases such as Dialog.  Users are not familiar with Boolean operators and do not look deeply into results. Sites need to support more robust browsing and boost precision.

Chi, Ed, Pirolli, Peter and Pitkow, Jim.
The Scent of a Site: A System for Analyzing and Predicting Information Scent, Usage, and Usability of a Web Site. Proceedings of CHI 2000. ACM Press.

  • Scent flow – used to predict and analyze usage patterns.

Silverstein, C., Henzinger, M., Marais, H., & Moricz, M. (1998).
Analysis of a Very Large Web Search Engine Query Log. SIGIR Forum: A Publication of the Special Interest Group on Information Retrieval, 6-12.

  • Use of a few keywords, looking briefly at top-level search results, no modification of initial search criteria is typical of users studied.

Nielsen, J. Heuristic Evaluation.

  • Visibility of system status
  • Match between system and the real world
  • User control and freedom
  • Consistency and standards
  • Error prevention
  • Recognition rather than recall
  • Flexibility and efficiency of use
  • Aesthetic and minimalist design
  • Help users recognize, diagnose, and recover from errors
  • Help and documentation

See also: First Principles of Interaction Design by Bruce Tognazzini. http://www.asktog.com/basics/firstPrinciples.html

  • Anticipation
  • Autonomy
  • Color Blindness
  • Consistency
  • Defaults
  • Efficiency of the User
  • Explorable Interfaces
  • Fitt’s Law – The time to acquire a target is a function of the distance to and size of the target.
  • Human Interface Objects
  • Latency Reduction
  • Learnability
  • Metaphors, Use of
  • Protect Users’ Work
  • Readability
  • Track State
  • Visible Navigation (avoid invisible navigation)